Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
|
Final-Bomber is a Dyna Blaster (Bomberman) remake developed in C# with XNA 4.0.
For now, it's only possible to play local games with a total of 5 players (humans or bots).
I've just tested it on Windows 7, so I don't know if it will works on another platform.
If you are on a unix-based OS, look for Monogame.
If you are on Windows 7 or greater, you need to install Microsoft XNA Game Studio 4.0 (http://www.microsoft.com/en-us/download/details.aspx?id=23714).
You have to get a version of Microsoft Visual Studio 2010 (Express version is enough => http://www.microsoft.com/visualstudio/eng/downloads#d-2010-express).
If you use Microsoft Visual Studio 2012, you can't directly use XNA and you still need to install VS2010.
To use XNA 4.0 in VS2012, an explanation is available in the wiki here: https://github.com/Noxalus/Final-Bomber/wiki/How-to-install-XNA-4.0-on-VS2012 (same manipulation for VS2013).
I've uploaded some videos to show the AI progress:
You can find a dev blog with technical articles here: https://final-bomber.blogspot.com
A complete documentation generated with Doxygen is available here: http://noxalus.github.io/Final-Bomber
This project didn't start here, it was hosted by Google Code before.
You can found the old repository here: https://code.google.com/p/final-bomber/