Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
Main Page
Related Pages
Packages
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
All
Classes
Namespaces
Files
Functions
Variables
Enumerations
Enumerator
Properties
Events
Pages
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
3
4
]
FBClient
Controls
Control
ControlManager
GameState
GameStateManager
InputHandler
Core
Entities
Arrow
Bomb
EdgeWall
PowerUp
Teleporter
UnbreakableWall
Wall
Players
BaseHumanPlayer
HumanPlayer
OnlineHumanPlayer
EntityCollection
GameManager
This class is used to regroup common behaviors between network and local game logic.
IDrawableGameComponent
LocalGameManager
This class is specificaly used for the logic of local games
StaticEntity
SuddenDeath
Entities
AI
Player
GUI
WindowBox
Network
GameServer
MovePlayerArgs
NetworkGameManager
This class is specificaly used for the logic of network games
NetworkManager
GameHandler
Timer
Screens
GameScreens
BaseGamePlayScreen
GamePlayScreen
NetworkGamePlayScreen
SinglePlayerGamePlayScreen
MenuScreens
BattleMenuScreen
CreateServerMenuScreen
CreditMenuScreen
ItemMenuScreen
JoinServerMenuScreen
KeysMenuScreen
LobbyMenuScreen
MultiplayerGameModeMenuScreen
NetworkMenuScreen
OnlineGameMenuScreen
OptionMenuScreen
SinglePlayerGameModeMenuScreen
SuddenDeathMenuScreen
TitleScreen
UserLoginMenuScreen
UserMenuScreen
UserRegistrationMenuScreen
BaseGameState
BaseMenuScreen
Sprites
AnimatedSprite
Animation
BaseSprite
TileEngine
MapLayer
Tile
TileMap
Tileset
Utils
FrameRateCounter
WorldEngine
Camera2D
Map
World
FinalBomber
Functions
FBLauncher
Properties
App
Logique d'interaction pour App.xaml
MainWindow
Logique d'interaction pour MainWindow.xaml
FBLibrary
Core
BaseEntities
BaseArrow
BaseBomb
BaseEdgeWall
BaseMap
BasePlayer
BasePowerUp
BaseTeleporter
BaseUnbreakableWall
BaseWall
BaseEntity
BaseGameManager
DynamicEntity
Engine
IEntity
PlayerStats
StaticEntity
FBServer
Core
Entities
Arrow
Bomb
EdgeWall
PowerUp
Teleporter
UnbreakableWall
Wall
WorldEngine
Map
GameManager
GameServerHandler
Player
Host
Client
ClientCollection
ClientRandomSorter
GameServer
HostGame
GameValues
PowerupDrops
PowerupValues
Program
Timer
Final_Bomber
Screens
MultiplayerGameModeMenuScreen
OnlineGameMenuScreen
SinglePlayerGameModeMenuScreen
Final_BomberMainServer
Program
Launcher
App
App
UpdateLibrary
IUpdatable
PlayerCollection
Generated on Sat Jan 11 2014 02:07:12 for Final-Bomber by
1.8.6