Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
oNFBClient
|oNControls
||oCControl
||oCControlManager
||oCGameState
||oCGameStateManager
||\CInputHandler
|oNCore
||oNEntities
||oNPlayers
||oCEntityCollection
||oCGameManagerThis class is used to regroup common behaviors between network and local game logic.
||oCIDrawableGameComponent
||oCLocalGameManagerThis class is specificaly used for the logic of local games
||oCStaticEntity
||\CSuddenDeath
|oNEntities
||oNAI
||\CPlayer
|oNGUI
||\CWindowBox
|oNNetwork
||oCGameServer
||oCMovePlayerArgs
||oCNetworkGameManagerThis class is specificaly used for the logic of network games
||oCNetworkManager
||oCGameHandler
||\CTimer
|oNScreens
||oNGameScreens
||oNMenuScreens
||oCBaseGameState
||\CBaseMenuScreen
|oNSprites
||oCAnimatedSprite
||oCAnimation
||\CBaseSprite
|oNTileEngine
||oCMapLayer
||oCTile
||oCTileMap
||\CTileset
|oNUtils
||\CFrameRateCounter
|oNWorldEngine
||oCCamera2D
||oCMap
||\CWorld
|oCFinalBomber
|\CFunctions
oNFBLauncher
|oNProperties
|oCAppLogique d'interaction pour App.xaml
|\CMainWindowLogique d'interaction pour MainWindow.xaml
oNFBLibrary
|\NCore
| oNBaseEntities
| oCBaseEntity
| oCBaseGameManager
| oCDynamicEntity
| oCEngine
| oCIEntity
| oCPlayerStats
| \CStaticEntity
oNFBServer
|oNCore
||oNEntities
||oNWorldEngine
||oCGameManager
||oCGameServerHandler
||\CPlayer
|oNHost
||oCClient
||oCClientCollection
||oCClientRandomSorter
||oCGameServer
||\CHostGame
|oCGameValues
||oCPowerupDrops
||\CPowerupValues
|oCProgram
|\CTimer
oNFinal_Bomber
|\NScreens
| oCMultiplayerGameModeMenuScreen
| oCOnlineGameMenuScreen
| \CSinglePlayerGameModeMenuScreen
oNFinal_BomberMainServer
|\CProgram
oNLauncher
|\CAppApp
oNUpdateLibrary
|\CIUpdatable
\CPlayerCollection