Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBClient.Screens.BaseGameState Class Reference
Inheritance diagram for FBClient.Screens.BaseGameState:
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Collaboration diagram for FBClient.Screens.BaseGameState:
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Public Member Functions

 BaseGameState (Game game, GameStateManager manager)
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 
- Public Member Functions inherited from FBClient.Controls.GameState
override void Initialize ()
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 

Protected Member Functions

override void LoadContent ()
 
- Protected Member Functions inherited from FBClient.Controls.GameState
 GameState (Game game, GameStateManager manager)
 
virtual void StateChange (object sender, EventArgs e)
 
virtual void Show ()
 
virtual void Hide ()
 

Protected Attributes

ControlManager ControlManager
 
SpriteFont BigFont
 
PlayerIndex playerIndexInControl
 
- Protected Attributes inherited from FBClient.Controls.GameState
readonly GameStateManager StateManager
 

Additional Inherited Members

- Properties inherited from FBClient.Controls.GameState
List< GameComponent > Components [get]
 
GameState Tag [get]
 

Detailed Description

Definition at line 13 of file BaseGameState.cs.

Constructor & Destructor Documentation

FBClient.Screens.BaseGameState.BaseGameState ( Game  game,
GameStateManager  manager 
)

Definition at line 30 of file BaseGameState.cs.

Member Function Documentation

override void FBClient.Screens.BaseGameState.Draw ( GameTime  gameTime)

Definition at line 58 of file BaseGameState.cs.

override void FBClient.Screens.BaseGameState.LoadContent ( )
protected

Definition at line 42 of file BaseGameState.cs.

override void FBClient.Screens.BaseGameState.Update ( GameTime  gameTime)

Definition at line 53 of file BaseGameState.cs.

Member Data Documentation

SpriteFont FBClient.Screens.BaseGameState.BigFont
protected

Definition at line 19 of file BaseGameState.cs.

ControlManager FBClient.Screens.BaseGameState.ControlManager
protected

Definition at line 17 of file BaseGameState.cs.

PlayerIndex FBClient.Screens.BaseGameState.playerIndexInControl
protected

Definition at line 21 of file BaseGameState.cs.


The documentation for this class was generated from the following file: