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Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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This is the complete list of members for FBClient.Screens.BaseGameState, including all inherited members.
| BaseGameState(Game game, GameStateManager manager) | FBClient.Screens.BaseGameState | |
| BigFont | FBClient.Screens.BaseGameState | protected |
| Components | FBClient.Controls.GameState | |
| ControlManager | FBClient.Screens.BaseGameState | protected |
| Draw(GameTime gameTime) | FBClient.Screens.BaseGameState | |
| GameState(Game game, GameStateManager manager) | FBClient.Controls.GameState | protected |
| Hide() | FBClient.Controls.GameState | protectedvirtual |
| Initialize() | FBClient.Controls.GameState | |
| LoadContent() | FBClient.Screens.BaseGameState | protected |
| playerIndexInControl | FBClient.Screens.BaseGameState | protected |
| Show() | FBClient.Controls.GameState | protectedvirtual |
| StateChange(object sender, EventArgs e) | FBClient.Controls.GameState | protectedvirtual |
| StateManager | FBClient.Controls.GameState | protected |
| Tag | FBClient.Controls.GameState | |
| Update(GameTime gameTime) | FBClient.Screens.BaseGameState |