Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBClient.Core.StaticEntity Class Referenceabstract

Public Member Functions

abstract void Update (GameTime gameTime)
 

Detailed Description

Definition at line 6 of file StaticEntity.cs.

Member Function Documentation

abstract void FBClient.Core.StaticEntity.Update ( GameTime  gameTime)
pure virtual

The documentation for this class was generated from the following file: