Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
 All Classes Namespaces Files Functions Variables Enumerations Enumerator Properties Events Pages
StaticEntity.cs
Go to the documentation of this file.
1 using FBClient.Entities;
2 using Microsoft.Xna.Framework;
3 
4 namespace FBClient.Core
5 {
6  public abstract class StaticEntity
7  {
8  public abstract void Update(GameTime gameTime);
9  }
10 }