Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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Public Member Functions | |
void | Initialize () |
void | Update () |
void | Dispose () |
Public Attributes | |
bool | StartedMatch = false |
Static Public Attributes | |
static GameManager | GameManager |
Properties | |
bool | HasStarted [get] |
Definition at line 9 of file GameStepProcessing.cs.
void FBServer.Host.HostGame.Dispose | ( | ) |
Definition at line 83 of file HostGame.cs.
void FBServer.Host.HostGame.Initialize | ( | ) |
Definition at line 41 of file HostGame.cs.
void FBServer.Host.HostGame.Update | ( | ) |
Definition at line 62 of file HostGame.cs.
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static |
Definition at line 32 of file HostGame.cs.
bool FBServer.Host.HostGame.StartedMatch = false |
Definition at line 39 of file HostGame.cs.
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get |
Definition at line 35 of file HostGame.cs.