Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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Public Member Functions | |
virtual void | PickUp () |
override void | Update () |
void | ApplyEffect (BasePlayer p) |
Public Member Functions inherited from FBLibrary.Core.StaticEntity | |
override void | Update () |
Public Member Functions inherited from FBLibrary.Core.BaseEntity | |
void | ChangePosition (Point p) |
void | ChangePosition (int x, int y) |
void | ChangePosition (float x, float y) |
abstract void | Destroy () |
abstract void | Remove () |
Public Attributes | |
PowerUpType | Type |
Public Attributes inherited from FBLibrary.Core.BaseEntity | |
bool | IsAlive |
bool | InDestruction |
TimeSpan | DestructionTime |
Protected Member Functions | |
BasePowerUp (Point position) | |
Protected Member Functions inherited from FBLibrary.Core.StaticEntity | |
StaticEntity () | |
StaticEntity (Point cellPosition) | |
Protected Member Functions inherited from FBLibrary.Core.BaseEntity | |
BaseEntity () | |
BaseEntity (Point cellPosition) | |
Additional Inherited Members | |
Properties inherited from FBLibrary.Core.BaseEntity | |
Vector2 | Position [get, set] |
float | PositionX [get, set] |
float | PositionY [get, set] |
int | CellPositionX [get, set] |
int | CellPositionY [get, set] |
Point | CellPosition [get, set] |
Point | Dimension [get, set] |
Definition at line 5 of file BasePowerUp.cs.
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protected |
Definition at line 9 of file BasePowerUp.cs.
void FBLibrary.Core.BaseEntities.BasePowerUp.ApplyEffect | ( | BasePlayer | p | ) |
Definition at line 27 of file BasePowerUp.cs.
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virtual |
Reimplemented in FBClient.Core.Entities.PowerUp.
Definition at line 18 of file BasePowerUp.cs.
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virtual |
Reimplemented from FBLibrary.Core.BaseEntity.
Definition at line 22 of file BasePowerUp.cs.
PowerUpType FBLibrary.Core.BaseEntities.BasePowerUp.Type |
Definition at line 7 of file BasePowerUp.cs.