Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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Public Member Functions | |
override void | Update () |
Public Member Functions inherited from FBLibrary.Core.BaseEntity | |
void | ChangePosition (Point p) |
void | ChangePosition (int x, int y) |
void | ChangePosition (float x, float y) |
abstract void | Destroy () |
abstract void | Remove () |
Public Attributes | |
LookDirection | CurrentDirection |
Public Attributes inherited from FBLibrary.Core.BaseEntity | |
bool | IsAlive |
bool | InDestruction |
TimeSpan | DestructionTime |
Protected Member Functions | |
DynamicEntity () | |
DynamicEntity (Point cellPosition) | |
bool | IsChangingCell () |
Protected Member Functions inherited from FBLibrary.Core.BaseEntity | |
BaseEntity () | |
BaseEntity (Point cellPosition) | |
Protected Attributes | |
Point | PreviousCellPosition |
LookDirection | PreviousDirection |
bool | IsMoving |
Properties | |
float | Speed [get, set] |
Vector2 | Velocity [get, set] |
Properties inherited from FBLibrary.Core.BaseEntity | |
Vector2 | Position [get, set] |
float | PositionX [get, set] |
float | PositionY [get, set] |
int | CellPositionX [get, set] |
int | CellPositionY [get, set] |
Point | CellPosition [get, set] |
Point | Dimension [get, set] |
Definition at line 5 of file DynamicEntity.cs.
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protected |
Definition at line 33 of file DynamicEntity.cs.
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protected |
Definition at line 40 of file DynamicEntity.cs.
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protected |
Definition at line 53 of file DynamicEntity.cs.
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virtual |
Reimplemented from FBLibrary.Core.BaseEntity.
Definition at line 45 of file DynamicEntity.cs.
LookDirection FBLibrary.Core.DynamicEntity.CurrentDirection |
Definition at line 11 of file DynamicEntity.cs.
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protected |
Definition at line 14 of file DynamicEntity.cs.
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protected |
Definition at line 7 of file DynamicEntity.cs.
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protected |
Definition at line 12 of file DynamicEntity.cs.
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getset |
Definition at line 17 of file DynamicEntity.cs.
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getset |
Definition at line 23 of file DynamicEntity.cs.