Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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Public Member Functions | |
Teleporter (Point cellPosition) | |
void | Update (GameTime gameTime) |
void | Draw (GameTime gameTime) |
void | ChangeEntityPosition (DynamicEntity entity, Map map) |
override void | Destroy () |
override void | Remove () |
Public Member Functions inherited from FBLibrary.Core.BaseEntity | |
virtual void | Update () |
void | ChangePosition (Point p) |
void | ChangePosition (int x, int y) |
void | ChangePosition (float x, float y) |
Properties | |
AnimatedSprite | Sprite [get, set] |
bool | IsAlive [get] |
Properties inherited from FBLibrary.Core.BaseEntity | |
Vector2 | Position [get, set] |
float | PositionX [get, set] |
float | PositionY [get, set] |
int | CellPositionX [get, set] |
int | CellPositionY [get, set] |
Point | CellPosition [get, set] |
Point | Dimension [get, set] |
Additional Inherited Members | |
Public Attributes inherited from FBLibrary.Core.BaseEntity | |
bool | IsAlive |
bool | InDestruction |
TimeSpan | DestructionTime |
Protected Member Functions inherited from FBLibrary.Core.BaseEntity | |
BaseEntity () | |
BaseEntity (Point cellPosition) | |
Definition at line 11 of file Teleporter.cs.
FBClient.Core.Entities.Teleporter.Teleporter | ( | Point | cellPosition | ) |
Definition at line 31 of file Teleporter.cs.
void FBClient.Core.Entities.Teleporter.ChangeEntityPosition | ( | DynamicEntity | entity, |
Map | map | ||
) |
Definition at line 59 of file Teleporter.cs.
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virtual |
Implements FBLibrary.Core.BaseEntity.
Definition at line 96 of file Teleporter.cs.
void FBClient.Core.Entities.Teleporter.Draw | ( | GameTime | gameTime | ) |
Definition at line 50 of file Teleporter.cs.
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virtual |
Implements FBLibrary.Core.BaseEntity.
Definition at line 100 of file Teleporter.cs.
void FBClient.Core.Entities.Teleporter.Update | ( | GameTime | gameTime | ) |
Definition at line 45 of file Teleporter.cs.
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get |
Definition at line 23 of file Teleporter.cs.
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getset |
Definition at line 16 of file Teleporter.cs.