Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBClient.Utils.FrameRateCounter Class Reference
Inheritance diagram for FBClient.Utils.FrameRateCounter:
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Collaboration diagram for FBClient.Utils.FrameRateCounter:
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Public Member Functions

 FrameRateCounter (Game game)
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 

Protected Member Functions

override void LoadContent ()
 
override void UnloadContent ()
 

Detailed Description

Definition at line 7 of file FrameRateCounter.cs.

Constructor & Destructor Documentation

FBClient.Utils.FrameRateCounter.FrameRateCounter ( Game  game)

Definition at line 16 of file FrameRateCounter.cs.

Member Function Documentation

override void FBClient.Utils.FrameRateCounter.Draw ( GameTime  gameTime)

Definition at line 52 of file FrameRateCounter.cs.

override void FBClient.Utils.FrameRateCounter.LoadContent ( )
protected

Definition at line 23 of file FrameRateCounter.cs.

override void FBClient.Utils.FrameRateCounter.UnloadContent ( )
protected

Definition at line 31 of file FrameRateCounter.cs.

override void FBClient.Utils.FrameRateCounter.Update ( GameTime  gameTime)

Definition at line 39 of file FrameRateCounter.cs.


The documentation for this class was generated from the following file: