Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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Public Member Functions | |
FrameRateCounter (Game game) | |
override void | Update (GameTime gameTime) |
override void | Draw (GameTime gameTime) |
Protected Member Functions | |
override void | LoadContent () |
override void | UnloadContent () |
Definition at line 7 of file FrameRateCounter.cs.
FBClient.Utils.FrameRateCounter.FrameRateCounter | ( | Game | game | ) |
Definition at line 16 of file FrameRateCounter.cs.
override void FBClient.Utils.FrameRateCounter.Draw | ( | GameTime | gameTime | ) |
Definition at line 52 of file FrameRateCounter.cs.
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protected |
Definition at line 23 of file FrameRateCounter.cs.
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protected |
Definition at line 31 of file FrameRateCounter.cs.
override void FBClient.Utils.FrameRateCounter.Update | ( | GameTime | gameTime | ) |
Definition at line 39 of file FrameRateCounter.cs.