Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBClient.Core.Entities.Wall Class Reference
Inheritance diagram for FBClient.Core.Entities.Wall:
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Collaboration diagram for FBClient.Core.Entities.Wall:
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Public Member Functions

 Wall (Point cellPosition)
 
void Update (GameTime gameTime)
 
void Draw (GameTime gameTime)
 
override void Destroy ()
 
override void Remove ()
 
- Public Member Functions inherited from FBLibrary.Core.BaseEntities.BaseWall
void Update ()
 
- Public Member Functions inherited from FBLibrary.Core.StaticEntity
override void Update ()
 
- Public Member Functions inherited from FBLibrary.Core.BaseEntity
void ChangePosition (Point p)
 
void ChangePosition (int x, int y)
 
void ChangePosition (float x, float y)
 

Properties

AnimatedSprite Sprite [get, set]
 
- Properties inherited from FBLibrary.Core.BaseEntity
Vector2 Position [get, set]
 
float PositionX [get, set]
 
float PositionY [get, set]
 
int CellPositionX [get, set]
 
int CellPositionY [get, set]
 
Point CellPosition [get, set]
 
Point Dimension [get, set]
 

Additional Inherited Members

- Public Attributes inherited from FBLibrary.Core.BaseEntity
bool IsAlive
 
bool InDestruction
 
TimeSpan DestructionTime
 
- Protected Member Functions inherited from FBLibrary.Core.BaseEntities.BaseWall
 BaseWall (Point cellPosition)
 
- Protected Member Functions inherited from FBLibrary.Core.StaticEntity
 StaticEntity ()
 
 StaticEntity (Point cellPosition)
 
- Protected Member Functions inherited from FBLibrary.Core.BaseEntity
 BaseEntity ()
 
 BaseEntity (Point cellPosition)
 

Detailed Description

Definition at line 10 of file Wall.cs.

Constructor & Destructor Documentation

FBClient.Core.Entities.Wall.Wall ( Point  cellPosition)

Definition at line 20 of file Wall.cs.

Member Function Documentation

override void FBClient.Core.Entities.Wall.Destroy ( )
virtual

Implements FBLibrary.Core.BaseEntity.

Definition at line 55 of file Wall.cs.

void FBClient.Core.Entities.Wall.Draw ( GameTime  gameTime)

Definition at line 46 of file Wall.cs.

override void FBClient.Core.Entities.Wall.Remove ( )
virtual

Implements FBLibrary.Core.BaseEntity.

Definition at line 60 of file Wall.cs.

void FBClient.Core.Entities.Wall.Update ( GameTime  gameTime)

Definition at line 35 of file Wall.cs.

Property Documentation

AnimatedSprite FBClient.Core.Entities.Wall.Sprite
getset

Definition at line 14 of file Wall.cs.


The documentation for this class was generated from the following file: