Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBClient.Screens.MenuScreens.UserLoginMenuScreen Class Reference
Inheritance diagram for FBClient.Screens.MenuScreens.UserLoginMenuScreen:
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Collaboration diagram for FBClient.Screens.MenuScreens.UserLoginMenuScreen:
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Public Member Functions

 UserLoginMenuScreen (Game game, GameStateManager manager)
 
override void Initialize ()
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 
- Public Member Functions inherited from FBClient.Screens.BaseGameState
 BaseGameState (Game game, GameStateManager manager)
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 
- Public Member Functions inherited from FBClient.Controls.GameState
override void Initialize ()
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 

Protected Member Functions

override void LoadContent ()
 
- Protected Member Functions inherited from FBClient.Screens.BaseGameState
override void LoadContent ()
 
- Protected Member Functions inherited from FBClient.Controls.GameState
 GameState (Game game, GameStateManager manager)
 
virtual void StateChange (object sender, EventArgs e)
 
virtual void Show ()
 
virtual void Hide ()
 

Additional Inherited Members

- Protected Attributes inherited from FBClient.Screens.BaseGameState
ControlManager ControlManager
 
SpriteFont BigFont
 
PlayerIndex playerIndexInControl
 
- Protected Attributes inherited from FBClient.Controls.GameState
readonly GameStateManager StateManager
 
- Properties inherited from FBClient.Controls.GameState
List< GameComponent > Components [get]
 
GameState Tag [get]
 

Detailed Description

Definition at line 8 of file UserLoginMenuScreen.cs.

Constructor & Destructor Documentation

FBClient.Screens.MenuScreens.UserLoginMenuScreen.UserLoginMenuScreen ( Game  game,
GameStateManager  manager 
)

Definition at line 32 of file UserLoginMenuScreen.cs.

Member Function Documentation

override void FBClient.Screens.MenuScreens.UserLoginMenuScreen.Draw ( GameTime  gameTime)

Definition at line 152 of file UserLoginMenuScreen.cs.

override void FBClient.Screens.MenuScreens.UserLoginMenuScreen.Initialize ( )

Definition at line 55 of file UserLoginMenuScreen.cs.

override void FBClient.Screens.MenuScreens.UserLoginMenuScreen.LoadContent ( )
protected

Definition at line 62 of file UserLoginMenuScreen.cs.

override void FBClient.Screens.MenuScreens.UserLoginMenuScreen.Update ( GameTime  gameTime)

Definition at line 67 of file UserLoginMenuScreen.cs.


The documentation for this class was generated from the following file: