Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBClient.TileEngine.Tileset Class Reference

Public Member Functions

 Tileset (Texture2D image, int tilesWide, int tilesHigh, int tileWidth, int tileHeight)
 

Properties

Texture2D Texture [get, set]
 
int TileWidth [get, set]
 
int TileHeight [get, set]
 
int TilesWide [get, set]
 
int TilesHigh [get, set]
 
Rectangle[] SourceRectangles [get]
 

Detailed Description

Definition at line 10 of file Tileset.cs.

Constructor & Destructor Documentation

FBClient.TileEngine.Tileset.Tileset ( Texture2D  image,
int  tilesWide,
int  tilesHigh,
int  tileWidth,
int  tileHeight 
)

Definition at line 39 of file Tileset.cs.

Property Documentation

Rectangle [] FBClient.TileEngine.Tileset.SourceRectangles
get

Definition at line 31 of file Tileset.cs.

Texture2D FBClient.TileEngine.Tileset.Texture
getset

Definition at line 20 of file Tileset.cs.

int FBClient.TileEngine.Tileset.TileHeight
getset

Definition at line 24 of file Tileset.cs.

int FBClient.TileEngine.Tileset.TilesHigh
getset

Definition at line 28 of file Tileset.cs.

int FBClient.TileEngine.Tileset.TilesWide
getset

Definition at line 26 of file Tileset.cs.

int FBClient.TileEngine.Tileset.TileWidth
getset

Definition at line 22 of file Tileset.cs.


The documentation for this class was generated from the following file: