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| Tileset (Texture2D image, int tilesWide, int tilesHigh, int tileWidth, int tileHeight) |
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Definition at line 10 of file Tileset.cs.
FBClient.TileEngine.Tileset.Tileset |
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Texture2D |
image, |
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int |
tilesWide, |
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int |
tilesHigh, |
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int |
tileWidth, |
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int |
tileHeight |
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) |
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Rectangle [] FBClient.TileEngine.Tileset.SourceRectangles |
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get |
Texture2D FBClient.TileEngine.Tileset.Texture |
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getset |
int FBClient.TileEngine.Tileset.TileHeight |
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getset |
int FBClient.TileEngine.Tileset.TilesHigh |
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getset |
int FBClient.TileEngine.Tileset.TilesWide |
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getset |
int FBClient.TileEngine.Tileset.TileWidth |
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getset |
The documentation for this class was generated from the following file:
- D:/Projets/Final-Bomber/Final-Bomber/1 - Final-Bomber/Final-Bomber/TileEngine/Tileset.cs