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Bomberman/Dynablaster remake in C# using XNA.
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FBLibrary.Core.BaseEntities.BaseUnbreakableWall Class Reference
Inheritance diagram for FBLibrary.Core.BaseEntities.BaseUnbreakableWall:
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Collaboration diagram for FBLibrary.Core.BaseEntities.BaseUnbreakableWall:
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Protected Member Functions

 BaseUnbreakableWall (Point cellPosition)
 
- Protected Member Functions inherited from FBLibrary.Core.StaticEntity
 StaticEntity ()
 
 StaticEntity (Point cellPosition)
 
- Protected Member Functions inherited from FBLibrary.Core.BaseEntity
 BaseEntity ()
 
 BaseEntity (Point cellPosition)
 

Additional Inherited Members

- Public Member Functions inherited from FBLibrary.Core.StaticEntity
override void Update ()
 
- Public Member Functions inherited from FBLibrary.Core.BaseEntity
void ChangePosition (Point p)
 
void ChangePosition (int x, int y)
 
void ChangePosition (float x, float y)
 
abstract void Destroy ()
 
abstract void Remove ()
 
- Public Attributes inherited from FBLibrary.Core.BaseEntity
bool IsAlive
 
bool InDestruction
 
TimeSpan DestructionTime
 
- Properties inherited from FBLibrary.Core.BaseEntity
Vector2 Position [get, set]
 
float PositionX [get, set]
 
float PositionY [get, set]
 
int CellPositionX [get, set]
 
int CellPositionY [get, set]
 
Point CellPosition [get, set]
 
Point Dimension [get, set]
 

Detailed Description

Definition at line 5 of file BaseUnbreakableWall.cs.

Constructor & Destructor Documentation

FBLibrary.Core.BaseEntities.BaseUnbreakableWall.BaseUnbreakableWall ( Point  cellPosition)
protected

Definition at line 7 of file BaseUnbreakableWall.cs.


The documentation for this class was generated from the following file: