Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBClient.Screens.BaseMenuScreen Class Reference
Inheritance diagram for FBClient.Screens.BaseMenuScreen:
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Collaboration diagram for FBClient.Screens.BaseMenuScreen:
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Public Member Functions

override void Initialize ()
 
override void Update (GameTime gameTime)
 
- Public Member Functions inherited from FBClient.Screens.BaseGameState
 BaseGameState (Game game, GameStateManager manager)
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 
- Public Member Functions inherited from FBClient.Controls.GameState
override void Initialize ()
 
override void Update (GameTime gameTime)
 
override void Draw (GameTime gameTime)
 

Protected Member Functions

 BaseMenuScreen (Game game, GameStateManager manager)
 
- Protected Member Functions inherited from FBClient.Screens.BaseGameState
override void LoadContent ()
 
- Protected Member Functions inherited from FBClient.Controls.GameState
 GameState (Game game, GameStateManager manager)
 
virtual void StateChange (object sender, EventArgs e)
 
virtual void Show ()
 
virtual void Hide ()
 

Protected Attributes

string[] MenuString
 
int IndexMenu
 
Vector2 MenuPosition
 
- Protected Attributes inherited from FBClient.Screens.BaseGameState
ControlManager ControlManager
 
SpriteFont BigFont
 
PlayerIndex playerIndexInControl
 
- Protected Attributes inherited from FBClient.Controls.GameState
readonly GameStateManager StateManager
 

Additional Inherited Members

- Properties inherited from FBClient.Controls.GameState
List< GameComponent > Components [get]
 
GameState Tag [get]
 

Detailed Description

Definition at line 11 of file BaseMenuScreen.cs.

Constructor & Destructor Documentation

FBClient.Screens.BaseMenuScreen.BaseMenuScreen ( Game  game,
GameStateManager  manager 
)
protected

Definition at line 17 of file BaseMenuScreen.cs.

Member Function Documentation

override void FBClient.Screens.BaseMenuScreen.Initialize ( )

Definition at line 23 of file BaseMenuScreen.cs.

override void FBClient.Screens.BaseMenuScreen.Update ( GameTime  gameTime)

Definition at line 30 of file BaseMenuScreen.cs.

Member Data Documentation

int FBClient.Screens.BaseMenuScreen.IndexMenu
protected

Definition at line 14 of file BaseMenuScreen.cs.

Vector2 FBClient.Screens.BaseMenuScreen.MenuPosition
protected

Definition at line 15 of file BaseMenuScreen.cs.

string [] FBClient.Screens.BaseMenuScreen.MenuString
protected

Definition at line 13 of file BaseMenuScreen.cs.


The documentation for this class was generated from the following file: