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Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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This is the complete list of members for FBClient.Sprites.AnimatedSprite, including all inherited members.
| AnimatedSprite(Texture2D sprite, Dictionary< AnimationKey, Animation > animation) | FBClient.Sprites.AnimatedSprite | |
| AnimatedSprite(Texture2D sprite, Animation animation) | FBClient.Sprites.AnimatedSprite | |
| Animation | FBClient.Sprites.AnimatedSprite | |
| Animations | FBClient.Sprites.AnimatedSprite | |
| ChangeFramesPerSecond(int newValue) | FBClient.Sprites.AnimatedSprite | |
| CurrentAnimation | FBClient.Sprites.AnimatedSprite | |
| Dimension | FBClient.Sprites.AnimatedSprite | |
| Draw(GameTime gameTime, SpriteBatch spriteBatch, Vector2 position) | FBClient.Sprites.AnimatedSprite | |
| Height | FBClient.Sprites.AnimatedSprite | |
| IsAnimating | FBClient.Sprites.AnimatedSprite | |
| Update(GameTime gameTime) | FBClient.Sprites.AnimatedSprite | |
| Width | FBClient.Sprites.AnimatedSprite |