Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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This is the complete list of members for FBClient.Sprites.AnimatedSprite, including all inherited members.
AnimatedSprite(Texture2D sprite, Dictionary< AnimationKey, Animation > animation) | FBClient.Sprites.AnimatedSprite | |
AnimatedSprite(Texture2D sprite, Animation animation) | FBClient.Sprites.AnimatedSprite | |
Animation | FBClient.Sprites.AnimatedSprite | |
Animations | FBClient.Sprites.AnimatedSprite | |
ChangeFramesPerSecond(int newValue) | FBClient.Sprites.AnimatedSprite | |
CurrentAnimation | FBClient.Sprites.AnimatedSprite | |
Dimension | FBClient.Sprites.AnimatedSprite | |
Draw(GameTime gameTime, SpriteBatch spriteBatch, Vector2 position) | FBClient.Sprites.AnimatedSprite | |
Height | FBClient.Sprites.AnimatedSprite | |
IsAnimating | FBClient.Sprites.AnimatedSprite | |
Update(GameTime gameTime) | FBClient.Sprites.AnimatedSprite | |
Width | FBClient.Sprites.AnimatedSprite |