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Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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This is the complete list of members for FBClient.Sprites.Animation, including all inherited members.
| Animation(int frameCount, int frameWidth, int frameHeight, int xOffset, int yOffset, int framesPerSecond) | FBClient.Sprites.Animation | |
| Clone() | FBClient.Sprites.Animation | |
| CurrentFrame | FBClient.Sprites.Animation | |
| CurrentFrameRect | FBClient.Sprites.Animation | |
| FrameCount | FBClient.Sprites.Animation | |
| FrameHeight | FBClient.Sprites.Animation | |
| FramesPerSecond | FBClient.Sprites.Animation | |
| FrameWidth | FBClient.Sprites.Animation | |
| Reset() | FBClient.Sprites.Animation | |
| Update(GameTime gameTime) | FBClient.Sprites.Animation |