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Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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This is the complete list of members for FBClient.Sprites.BaseSprite, including all inherited members.
| BaseSprite(Texture2D image, Rectangle?sourceRectangle) | FBClient.Sprites.BaseSprite | |
| Draw(GameTime gameTime, SpriteBatch spriteBatch, Vector2 position) | FBClient.Sprites.BaseSprite | virtual |
| Height | FBClient.Sprites.BaseSprite | |
| SourceRectangle | FBClient.Sprites.BaseSprite | protected |
| Texture | FBClient.Sprites.BaseSprite | protected |
| Update(GameTime gameTime) | FBClient.Sprites.BaseSprite | virtual |
| Width | FBClient.Sprites.BaseSprite |