Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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This is the complete list of members for FBClient.TileEngine.TileMap, including all inherited members.
AddLayer(MapLayer layer) | FBClient.TileEngine.TileMap | |
AddTileset(Tileset tileset) | FBClient.TileEngine.TileMap | |
Draw(SpriteBatch spriteBatch, Camera2D camera, bool[,] collisionLayer) | FBClient.TileEngine.TileMap | |
HeightInPixels | FBClient.TileEngine.TileMap | static |
TileMap(List< Tileset > tilesets, List< MapLayer > layers) | FBClient.TileEngine.TileMap | |
TileMap(Tileset tileset, MapLayer layer) | FBClient.TileEngine.TileMap | |
WidthInPixels | FBClient.TileEngine.TileMap | static |