Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBServer.Core.GameManager Member List

This is the complete list of members for FBServer.Core.GameManager, including all inherited members.

AddBomb(Bomb bomb)FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.AddBomb(BaseBomb bomb)FBLibrary.Core.BaseGameManagerprotectedvirtual
AddPlayer(Client client, Player player)FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.AddPlayer(BasePlayer player)FBLibrary.Core.BaseGameManagerprotectedvirtual
AddPowerUp(Point position)FBServer.Core.GameManagervirtual
FBLibrary::Core::BaseGameManager.AddPowerUp(BasePowerUp basePowerUp)FBLibrary.Core.BaseGameManagerprotectedvirtual
AddWall(Point position)FBServer.Core.GameManagervirtual
AddWall(Wall wall)FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.AddWall(BaseWall baseWall)FBLibrary.Core.BaseGameManagerprotectedvirtual
BaseCurrentMapFBLibrary.Core.BaseGameManagerprotected
BaseGameManager()FBLibrary.Core.BaseGameManagerprotected
BasePlayerListFBLibrary.Core.BaseGameManagerprotected
BombListFBServer.Core.GameManager
CurrentMapFBServer.Core.GameManager
DestroyBomb(Point position)FBServer.Core.GameManagerprotectedvirtual
FBLibrary::Core::BaseGameManager.DestroyBomb(BaseBomb baseBomb)FBLibrary.Core.BaseGameManagerprotectedvirtual
DestroyPlayer(int playerId)FBServer.Core.GameManagerprotectedvirtual
FBLibrary::Core::BaseGameManager.DestroyPlayer(BasePlayer basePlayer)FBLibrary.Core.BaseGameManagerprotectedvirtual
DestroyPowerUp(Point position)FBServer.Core.GameManagerprotectedvirtual
FBLibrary::Core::BaseGameManager.DestroyPowerUp(BasePowerUp basePowerUp)FBLibrary.Core.BaseGameManagerprotectedvirtual
DestroyWall(Point position)FBServer.Core.GameManagerprotectedvirtual
FBLibrary::Core::BaseGameManager.DestroyWall(BaseWall baseWall)FBLibrary.Core.BaseGameManagerprotectedvirtual
DisplayHazardMap()FBLibrary.Core.BaseGameManager
GameManager()FBServer.Core.GameManager
GenerateRandomWalls(int wallPercentage=-1)FBLibrary.Core.BaseGameManager
HazardMapFBLibrary.Core.BaseGameManager
LoadMap(string mapName)FBServer.Core.GameManagervirtual
PickUpPowerUp(BasePlayer player, BasePowerUp powerUp)FBServer.Core.GameManagerprotectedvirtual
PowerUpListFBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.RemoveBomb(BaseBomb bomb)FBLibrary.Core.BaseGameManagerprotectedvirtual
RemovePlayer(Client client, Player player)FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.RemovePlayer(BasePlayer player)FBLibrary.Core.BaseGameManagerprotectedvirtual
FBLibrary::Core::BaseGameManager.RemovePowerUp(BasePowerUp basePowerUp)FBLibrary.Core.BaseGameManagerprotectedvirtual
FBLibrary::Core::BaseGameManager.RemoveWall(BaseWall wall)FBLibrary.Core.BaseGameManagerprotectedvirtual
Reset()FBServer.Core.GameManagervirtual
Update()FBServer.Core.GameManagervirtual
UpdateBombs()FBServer.Core.GameManagerprotectedvirtual
UpdatePlayers()FBServer.Core.GameManagerprotectedvirtual
UpdatePowerUps()FBServer.Core.GameManagerprotectedvirtual
UpdateWalls()FBServer.Core.GameManagerprotectedvirtual
WallListFBServer.Core.GameManager