Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBServer.Core.GameManager Member List
This is the complete list of members for
FBServer.Core.GameManager
, including all inherited members.
AddBomb
(Bomb bomb)
FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.AddBomb
(BaseBomb bomb)
FBLibrary.Core.BaseGameManager
protected
virtual
AddPlayer
(Client client, Player player)
FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.AddPlayer
(BasePlayer player)
FBLibrary.Core.BaseGameManager
protected
virtual
AddPowerUp
(Point position)
FBServer.Core.GameManager
virtual
FBLibrary::Core::BaseGameManager.AddPowerUp
(BasePowerUp basePowerUp)
FBLibrary.Core.BaseGameManager
protected
virtual
AddWall
(Point position)
FBServer.Core.GameManager
virtual
AddWall
(Wall wall)
FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.AddWall
(BaseWall baseWall)
FBLibrary.Core.BaseGameManager
protected
virtual
BaseCurrentMap
FBLibrary.Core.BaseGameManager
protected
BaseGameManager
()
FBLibrary.Core.BaseGameManager
protected
BasePlayerList
FBLibrary.Core.BaseGameManager
protected
BombList
FBServer.Core.GameManager
CurrentMap
FBServer.Core.GameManager
DestroyBomb
(Point position)
FBServer.Core.GameManager
protected
virtual
FBLibrary::Core::BaseGameManager.DestroyBomb
(BaseBomb baseBomb)
FBLibrary.Core.BaseGameManager
protected
virtual
DestroyPlayer
(int playerId)
FBServer.Core.GameManager
protected
virtual
FBLibrary::Core::BaseGameManager.DestroyPlayer
(BasePlayer basePlayer)
FBLibrary.Core.BaseGameManager
protected
virtual
DestroyPowerUp
(Point position)
FBServer.Core.GameManager
protected
virtual
FBLibrary::Core::BaseGameManager.DestroyPowerUp
(BasePowerUp basePowerUp)
FBLibrary.Core.BaseGameManager
protected
virtual
DestroyWall
(Point position)
FBServer.Core.GameManager
protected
virtual
FBLibrary::Core::BaseGameManager.DestroyWall
(BaseWall baseWall)
FBLibrary.Core.BaseGameManager
protected
virtual
DisplayHazardMap
()
FBLibrary.Core.BaseGameManager
GameManager
()
FBServer.Core.GameManager
GenerateRandomWalls
(int wallPercentage=-1)
FBLibrary.Core.BaseGameManager
HazardMap
FBLibrary.Core.BaseGameManager
LoadMap
(string mapName)
FBServer.Core.GameManager
virtual
PickUpPowerUp
(BasePlayer player, BasePowerUp powerUp)
FBServer.Core.GameManager
protected
virtual
PowerUpList
FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.RemoveBomb
(BaseBomb bomb)
FBLibrary.Core.BaseGameManager
protected
virtual
RemovePlayer
(Client client, Player player)
FBServer.Core.GameManager
FBLibrary::Core::BaseGameManager.RemovePlayer
(BasePlayer player)
FBLibrary.Core.BaseGameManager
protected
virtual
FBLibrary::Core::BaseGameManager.RemovePowerUp
(BasePowerUp basePowerUp)
FBLibrary.Core.BaseGameManager
protected
virtual
FBLibrary::Core::BaseGameManager.RemoveWall
(BaseWall wall)
FBLibrary.Core.BaseGameManager
protected
virtual
Reset
()
FBServer.Core.GameManager
virtual
Update
()
FBServer.Core.GameManager
virtual
UpdateBombs
()
FBServer.Core.GameManager
protected
virtual
UpdatePlayers
()
FBServer.Core.GameManager
protected
virtual
UpdatePowerUps
()
FBServer.Core.GameManager
protected
virtual
UpdateWalls
()
FBServer.Core.GameManager
protected
virtual
WallList
FBServer.Core.GameManager
Generated on Sat Jan 11 2014 02:07:11 for Final-Bomber by
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