Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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GameServer.cs
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1 
2 using FBClient.Core;
3 
4 namespace FBClient.Network
5 {
6  partial class GameServer
7  {
9 
10  private static GameServer _instance;
11 
12  public static GameServer Instance
13  {
14  get { return _instance ?? (_instance = new GameServer()); }
15  }
16 
17  private GameServer()
18  {
19  }
20 
21  public void SetGameManager(GameManager gameManager)
22  {
23  GameManager = gameManager;
24  }
25 
26  }
27 }
void SetGameManager(GameManager gameManager)
Definition: GameServer.cs:21
This class is used to regroup common behaviors between network and local game logic.
Definition: GameManager.cs:17