Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
Main Page
Related Pages
Packages
Classes
Files
File List
All
Classes
Namespaces
Files
Functions
Variables
Enumerations
Enumerator
Properties
Events
Pages
Arrow.cs
Go to the documentation of this file.
1
using
FBLibrary.Core;
2
using
FBLibrary.Core.BaseEntities;
3
using
Microsoft.Xna.Framework;
4
5
namespace
FBServer.Core.Entities
6
{
7
class
Arrow
:
BaseArrow
8
{
9
public
Arrow
(Point cellPosition,
LookDirection
lookDirection)
10
: base(cellPosition, lookDirection)
11
{
12
13
}
14
15
public
override
void
Destroy
()
16
{
17
throw
new
System.NotImplementedException();
18
}
19
20
public
override
void
Remove
()
21
{
22
throw
new
System.NotImplementedException();
23
}
24
}
25
}
FBServer.Core.Entities.Arrow.Destroy
override void Destroy()
Definition:
Arrow.cs:15
FBLibrary.Core.LookDirection
LookDirection
Definition:
Engine.cs:18
FBServer.Core.Entities.Arrow
Definition:
Arrow.cs:7
FBServer.Core.Entities.Arrow.Remove
override void Remove()
Definition:
Arrow.cs:20
FBServer.Core.Entities.Arrow.Arrow
Arrow(Point cellPosition, LookDirection lookDirection)
Definition:
Arrow.cs:9
FBLibrary.Core.BaseEntities.BaseArrow
Definition:
BaseArrow.cs:5
2 - Server
Core
Entities
Arrow.cs
Generated on Sat Jan 11 2014 02:07:09 for Final-Bomber by
1.8.6