Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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UnbreakableWall.cs
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1 using FBLibrary.Core.BaseEntities;
2 using Microsoft.Xna.Framework;
3 
4 namespace FBServer.Core.Entities
5 {
7  {
8  public UnbreakableWall(Point cellPosition) : base(cellPosition)
9  {
10 
11  }
12 
13  public override void Destroy()
14  {
15  throw new System.NotImplementedException();
16  }
17 
18  public override void Remove()
19  {
20  throw new System.NotImplementedException();
21  }
22  }
23 }