Final-Bomber  0.1
Bomberman/Dynablaster remake in C# using XNA.
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FBServer.Core.WorldEngine.Map Member List

This is the complete list of members for FBServer.Core.WorldEngine.Map, including all inherited members.

AddEdgeWall(Point position)FBServer.Core.WorldEngine.Mapprotectedvirtual
FBLibrary::Core::BaseEntities::BaseMap.AddEdgeWall(BaseEdgeWall edgeWall)FBLibrary.Core.BaseEntities.BaseMapprotectedvirtual
AddUnbreakableWall(Point position)FBServer.Core.WorldEngine.Mapprotectedvirtual
FBLibrary::Core::BaseEntities::BaseMap.AddUnbreakableWall(BaseUnbreakableWall unbreakableWall)FBLibrary.Core.BaseEntities.BaseMapprotectedvirtual
BaseMap()FBLibrary.Core.BaseEntities.BaseMapprotected
BoardFBLibrary.Core.BaseEntities.BaseMap
CollisionLayerFBLibrary.Core.BaseEntities.BaseMap
DisplayBoard()FBLibrary.Core.BaseEntities.BaseMap
DisplayCollisionLayer()FBLibrary.Core.BaseEntities.BaseMap
FindEmptyCells()FBLibrary.Core.BaseEntities.BaseMap
GetMd5()FBLibrary.Core.BaseEntities.BaseMap
LoadedFBLibrary.Core.BaseEntities.BaseMap
Map()FBServer.Core.WorldEngine.Map
NameFBLibrary.Core.BaseEntities.BaseMap
Parse(string file, BaseGameManager gameManager)FBLibrary.Core.BaseEntities.BaseMap
PlayerNumberFBLibrary.Core.BaseEntities.BaseMap
PlayerSpawnPointsFBLibrary.Core.BaseEntities.BaseMap
Reset()FBLibrary.Core.BaseEntities.BaseMap
SizeFBLibrary.Core.BaseEntities.BaseMap