Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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- r -
Rebirth() :
FBClient.Entities.Player
RecieveBombExploded() :
FBClient.Network.GameServer
RecieveEnd() :
FBClient.Network.GameServer
RecieveGameInfo() :
FBClient.Network.GameServer
RecieveMap() :
FBClient.Network.GameServer
RecievePing() :
FBClient.Network.GameServer
RecievePlacingBomb() :
FBClient.Network.GameServer
RecievePlayerInfo() :
FBClient.Network.GameServer
RecievePowerupDrop() :
FBClient.Network.GameServer
RecieveRemovePlayer() :
FBClient.Network.GameServer
RecieveRoundEnd() :
FBClient.Network.GameServer
RecieveSDExplosion() :
FBClient.Network.GameServer
RecieveSuddenDeath() :
FBClient.Network.GameServer
Remove() :
FBClient.Core.Entities.Arrow
,
FBClient.Core.Entities.Bomb
,
FBClient.Core.Entities.EdgeWall
,
FBClient.Core.Entities.PowerUp
,
FBClient.Core.Entities.Teleporter
,
FBClient.Core.Entities.UnbreakableWall
,
FBClient.Core.Entities.Wall
,
FBClient.Entities.Player
,
FBLibrary.Core.BaseEntities.BaseBomb
,
FBLibrary.Core.BaseEntity
,
FBLibrary.Core.IEntity
,
FBServer.Core.Entities.Arrow
,
FBServer.Core.Entities.Bomb
,
FBServer.Core.Entities.EdgeWall
,
FBServer.Core.Entities.PowerUp
,
FBServer.Core.Entities.Teleporter
,
FBServer.Core.Entities.UnbreakableWall
,
FBServer.Core.Entities.Wall
,
FBServer.Core.Player
RemoveBadItem() :
FBClient.Core.Players.HumanPlayer
,
FBClient.Core.Players.OnlineHumanPlayer
,
FBLibrary.Core.BaseEntities.BasePlayer
RemoveBomb() :
FBLibrary.Core.BaseGameManager
RemoveClient() :
FBServer.Host.ClientCollection
RemovePlayer() :
FBClient.Core.GameManager
,
FBLibrary.Core.BaseGameManager
,
FBServer.Core.GameManager
RemovePlayerEventHandler() :
FBClient.Network.GameServer
RemovePowerUp() :
FBLibrary.Core.BaseGameManager
RemoveWall() :
FBClient.Core.GameManager
,
FBClient.Core.LocalGameManager
,
FBLibrary.Core.BaseGameManager
Reset() :
FBClient.Core.GameManager
,
FBClient.Network.NetworkManager
,
FBClient.Network.Timer
,
FBClient.Sprites.Animation
,
FBLibrary.Core.BaseEntities.BaseMap
,
FBLibrary.Core.BaseGameManager
,
FBServer.Core.GameManager
,
FBServer.Timer
ResetTimer() :
FBLibrary.Core.BaseEntities.BaseBomb
RoundEndEventHandler() :
FBClient.Network.GameServer
RunClientConnection() :
FBClient.Network.GameServer
RunServer() :
FBServer.Host.GameServer
Generated on Sat Jan 11 2014 02:07:12 for Final-Bomber by
1.8.6