Final-Bomber
0.1
Bomberman/Dynablaster remake in C# using XNA.
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- a -
AcceptInput :
FBClient.Controls.ControlManager
ActionField :
FBLibrary.Core.BaseEntities.BaseBomb
Animation :
FBClient.Sprites.AnimatedSprite
Animations :
FBClient.Sprites.AnimatedSprite
ApplicationAssembly :
FBLauncher.MainWindow
,
UpdateLibrary.IUpdatable
ApplicationIcon :
FBLauncher.MainWindow
,
UpdateLibrary.IUpdatable
ApplicationID :
FBLauncher.MainWindow
,
UpdateLibrary.IUpdatable
ApplicationName :
FBLauncher.MainWindow
,
UpdateLibrary.IUpdatable
- b -
BombExplosionSound :
FBClient.Screens.GameScreens.GamePlayScreen
BombList :
FBClient.Screens.GameScreens.GamePlayScreen
,
FBServer.Core.GameManager
Buttons :
FBClient.Core.Players.BaseHumanPlayer
- c -
CellPosition :
FBLibrary.Core.BaseEntity
CellPositionX :
FBLibrary.Core.BaseEntity
CellPositionY :
FBLibrary.Core.BaseEntity
ClientConnection :
FBServer.Host.Client
ClientId :
FBServer.Host.Client
Components :
FBClient.Controls.GameState
Connected :
FBClient.Network.GameServer
Context :
FBLauncher.MainWindow
,
UpdateLibrary.IUpdatable
CurrentAnimation :
FBClient.Sprites.AnimatedSprite
CurrentFrame :
FBClient.Sprites.Animation
CurrentFrameRect :
FBClient.Sprites.Animation
CurrentLevel :
FBClient.WorldEngine.World
CurrentMap :
FBClient.Core.GameManager
,
FBServer.Core.GameManager
CurrentState :
FBClient.Controls.GameStateManager
- d -
Dimension :
FBClient.Sprites.AnimatedSprite
,
FBLibrary.Core.BaseEntity
Disconnected :
FBClient.Network.GameServer
- e -
ElapsedMilliseconds :
FBClient.Network.Timer
,
FBServer.Timer
Enabled :
FBClient.Controls.Control
- f -
FrameCount :
FBClient.Sprites.Animation
FrameHeight :
FBClient.Sprites.Animation
FramesPerSecond :
FBClient.Sprites.Animation
FrameWidth :
FBClient.Sprites.Animation
- g -
GamePadStates :
FBClient.Controls.InputHandler
GameTimer :
FBClient.Core.GameManager
- h -
HasFocus :
FBClient.Controls.Control
HasStarted :
FBClient.Core.SuddenDeath
,
FBClient.Network.GameServer
,
FBServer.Host.HostGame
Height :
FBClient.Sprites.AnimatedSprite
,
FBClient.Sprites.BaseSprite
,
FBClient.TileEngine.MapLayer
HeightInPixels :
FBClient.TileEngine.TileMap
Hosting :
FBServer.Host.ClientCollection
HostStarted :
FBServer.Host.GameServer
- i -
Instance :
FBClient.Network.GameServer
IsAlive :
FBClient.Core.Entities.Teleporter
IsAnimating :
FBClient.Sprites.AnimatedSprite
IsStarted :
FBClient.Network.Timer
,
FBServer.Timer
ItemPickUpSound :
FBClient.Screens.GameScreens.GamePlayScreen
- k -
KeyboardState :
FBClient.Controls.InputHandler
Keys :
FBClient.Core.Players.BaseHumanPlayer
- l -
LastGamePadStates :
FBClient.Controls.InputHandler
LastKeyboardState :
FBClient.Controls.InputHandler
LastMouseState :
FBClient.Controls.InputHandler
Levels :
FBClient.WorldEngine.World
- m -
MapName :
FBServer.Host.ClientCollection
MapSongHurry :
FBClient.Screens.GameScreens.GamePlayScreen
MouseState :
FBClient.Controls.InputHandler
- n -
Name :
FBClient.Controls.Control
- o -
Origin :
FBLibrary.Core.Engine
- p -
Player :
FBServer.Host.Client
PlayerDeathSound :
FBClient.Screens.GameScreens.GamePlayScreen
PlayerList :
FBClient.Screens.GameScreens.GamePlayScreen
Position :
FBClient.Controls.Control
,
FBClient.GUI.WindowBox
,
FBClient.WorldEngine.Camera2D
,
FBLibrary.Core.BaseEntity
PositionX :
FBLibrary.Core.BaseEntity
PositionY :
FBLibrary.Core.BaseEntity
PowerUpList :
FBServer.Core.GameManager
- r -
Random :
FBClient.Screens.GameScreens.GamePlayScreen
Rotation :
FBClient.WorldEngine.Camera2D
- s -
ScreenRectangle :
FBClient.WorldEngine.World
Size :
FBClient.Controls.Control
,
FBClient.GUI.WindowBox
SourceRectangles :
FBClient.TileEngine.Tileset
Speed :
FBLibrary.Core.DynamicEntity
Sprite :
FBClient.Core.Entities.Arrow
,
FBClient.Core.Entities.Bomb
,
FBClient.Core.Entities.EdgeWall
,
FBClient.Core.Entities.PowerUp
,
FBClient.Core.Entities.Teleporter
,
FBClient.Core.Entities.UnbreakableWall
,
FBClient.Core.Entities.Wall
,
FBClient.Entities.Player
SpriteFont :
FBClient.Controls.ControlManager
SuddenDeath :
FBClient.Screens.GameScreens.GamePlayScreen
- t -
TabStop :
FBClient.Controls.Control
Tag :
FBClient.Controls.GameState
TeleporterList :
FBClient.Screens.GameScreens.GamePlayScreen
,
FBClient.WorldEngine.Map
Text :
FBClient.Controls.Control
Texture :
FBClient.TileEngine.Tileset
TileHeight :
FBClient.TileEngine.Tileset
,
FBLibrary.Core.Engine
TileIndex :
FBClient.TileEngine.Tile
TileMap :
FBClient.WorldEngine.Map
Tileset :
FBClient.TileEngine.Tile
TilesHigh :
FBClient.TileEngine.Tileset
TilesWide :
FBClient.TileEngine.Tileset
TileWidth :
FBClient.TileEngine.Tileset
,
FBLibrary.Core.Engine
Type :
FBClient.Controls.Control
- u -
UnbreakableWallList :
FBClient.Screens.GameScreens.GamePlayScreen
UpdateXmlLocation :
FBLauncher.MainWindow
,
UpdateLibrary.IUpdatable
- v -
Value :
FBClient.Controls.Control
Velocity :
FBLibrary.Core.DynamicEntity
ViewportRectangle :
FBClient.WorldEngine.Camera2D
Visible :
FBClient.Controls.Control
Visited :
FBClient.Core.SuddenDeath
- w -
WallList :
FBServer.Core.GameManager
Width :
FBClient.Sprites.AnimatedSprite
,
FBClient.Sprites.BaseSprite
,
FBClient.TileEngine.MapLayer
WidthInPixels :
FBClient.TileEngine.TileMap
World :
FBClient.Screens.GameScreens.GamePlayScreen
- z -
Zoom :
FBClient.WorldEngine.Camera2D
Generated on Sat Jan 11 2014 02:07:12 for Final-Bomber by
1.8.6